FF Style Battle UI [MZ]

FF Style Battle UI

This plugin will help you create a more retro-style battle system UI similar to games like FF4, and it is fully customizable! You can change the stat’s format displayed for each actor, including colour, placement, and values, and have it displayed however you want. If you want to show the default sprite gauges, that’s an option too. Simply disable the retro-style stats and enable the co-responding plugin parameters, and away you go. You can even use javascript for most of the plugin’s parameter values to further enhance customization.

Features

  • Implement a more retro-style battle user interface for your games, with complete customization available.
  • It supports all the default battle system types in the database (turn-based, time progress [active], and time progress [wait]).
  • There are over 90 plugin parameter values for you to set, and you can use JavaScript for most of them.
  • Choose between numerical values or graphical gauges to display actor status in the battle scene.
  • Fully customize the layout and design of all battle scene windows to fit your game’s unique style.

Compatibility

Terms of Use

  1. Non-Commercial Use:
    • Do not sell the plugin/code by itself or claim that you wrote it.
  2. Restrictions:
    • Do not sell the plugin/code by itself or claim that you wrote it.
    • Do not take the code or parts of the code for your own plugins.
  3. Permitted Use:
    • You can edit the plugin/code for your own project(s) only.
  4. Sharing and Distribution:
    • Do not share the code with anyone without express permission from the author (Dungeonmind).
  5. Commercial Use:
    • You must buy a commercial licence before using this in a commercial game.
  6. Credit:
    • Credit is not required but appreciated.

Release Versions

Changelog

Downloads

Plugin Releases

Download Version 1.05

Non-Commercial Licence

Download

Commercial Licence

Buy Licence
Since version 1.05, Battle Log settings and Skip Fight Menu plugin parameter have been removed and are now available as a separate plugin, you can find here.
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me.
me.
7 months ago

doesn’t work with Visustella Battle Core…

me.
me.
7 months ago
Reply to  Dungeonmind

That’s a big shame! I’d love to use this plugin, but VisuStella’s battle core is so important to making a good game. Is there a way I could make it work somehow in the code?

lime774
lime774
7 months ago

Could you make the battle log separate from the rest of the plugin? And if you can could you make it compatible with VisuStella?

Lmn
Lmn
6 months ago

Thanks for this plugin. It seems to prevent the damage and evade motions. Any clues why?

James
James
3 months ago

I just downloaded this and I’m getting an Error when the battle starts.

Screenshot-2024-12-30-202622
rem
rem
1 month ago

“TypeError

Cannot read property ‘split’ of undefined”

this is what happens when I try to use this plugin in a fresh project…

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